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Human Class Summary:
The mercenaries specialize in working together as a squad and rely heavily on their arsenal and equipment.
There is a system in place called the Nemesis System which will easily inform the player of each class's own strengths and weaknesses.
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Dinosaur Class Summary:
The dinosaurs rely heavily on teamwork and unique activated abilities.
There is a system in place called the Nemesis System which will easily inform the player of each class's own strengths and weaknesses.
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Primal CarnageĀ®
Combining the fast paced action of an all out multi-player FPS, and the need to accomplish specific objectives by each team member to complete a section of each level, Primal CarnageĀ® will raise the bar for co-op gameplay.
With immersive, high fidelity sound, stunning visual and enviroments, late night pizza will be the call from your team members as you attack the next level. Can you be the top ranking Merc or Jurassic crew in the world?
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Multiplayer Overview:
Power Grid requires the Mercenary team to activate power nodes across the map until they have powered the radio station on the island. The Dinosaurs' objective is to stop the mercenaries from accomplishing this at all costs.
Player Count: The maximum number of players per game is 20 (10v10). The minimum players to start a game is 10 (5v5). Assuming someone leaves the game during gameplay the game should automatically even out the teams or should be replaced by an AI player until another player joins.
Time Limit: There is a set time limit during which the mercenary players must capture all the points. Failing to do so will cause the mercenary team to lose.
Sub-Mode A: Time will be added when the mercenary team successfully captures a point.
Sub-Mode B: Time will not be added when the mercenary team successfully captures a point, adding greater pressure to the mercenary team.
Score: Score is determined by how many points the human team captures, and an undetermined system will be in place to allow the dinosaur team to accumulate score points.
Rounds: Each game will have a total of 2 rounds, after each round the players switch teams.
Key points (capture points):
Capture Point A
Capture Point B
Capture Point C
Game-Play Mechanics
Human Team Objectives:
The human team must work together as a squad, travelling across a large environment capturing key points. These points are captured when the human players hold the point for a designated amount of time. Capture all the points before the time is up to win the round.
Once a point is captured, the human players can now re-spawn at the captured location once killed.
Dino Objectives
The dinosaur team must work together to take down the human team. The main objective is to stop the humans from activating the capture points at all costs.
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Survival mode Overview:
Players team up to test their skills in an epic battle against AI dinosaurs while defending a moving object (train, boat) and completing objectives together to reach the end, where they will encounter a boss battle and be required to use teamwork to succeed.
Survival Rules
Player Count: The limit is 5 players per team. Difficulty is adjusted for teams starting with less than 5 players.
Time Limit: Survival mode consists of a moving vehicle on a track and final destination. Each map will play until the destination is reached or players have been exterminated. Time will vary based on the amount of time it takes the team to complete objectives at key stopping locations throughout the map.
Score: Score is determined by how long the team survives as well as individual statistics for kills, wounded, and other various competitive statistics.
Rounds: Each round consists of an attempt to survive the longest. After the team completes the map, or is exterminated, the map is over and the next on the server list is activated.
"More game modes, maps, information coming soon and is subject to change during development"
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Background Story:
Dinosaurs have been unleashed on an old military-controlled island due to an experiment gone awry. A team of mercenaries have been dispatched to contain the threat.
Game Objective:
Primal Carnage is a multiplayer First Person Shooter where players must work as a team to complete game mode dependant objectives.
Details:
Total number of levels: 5 Capture the point / 4 Survival modes
Playable characters: 5 Humans / 5 Dinosaurs
Single player gameplay
Multiplayer game modes
Unlockables
DLC
Achievements
Unigine engine MODSDK + Primal Carnage SDK for mods
Custom content
and much more...
Single Player:
The Single Player version's features are being finalized. Please check back for updates.
"More game modes, maps, information coming soon and is subject to change during development"
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Quote from EKI OneĀ® site:
"Graphically, many computer games already emulate the real world quite faithfullyābut the behavior of the characters is often less authentic. The ambition of Artificial Technology GmbH is to boost artificial behavior design with EKI OneĀ® middleware for emotional and artificial intelligence.
Although Artificial Technology GmbH was established only in 2007, its founders Frank Gwosdz, Serein Pfeiffer and Daniel Renner have already been working on EKI One® since 2005. Their innovative solution for easy and efficient integration of artificial and emotional intelligence in computer and video games won the financial backing of High-Tech Gründerfonds Management GmbH, Bayern Kapital GmbH and Falk Strascheg Holding GmbH in 2008."
Quote from ArtificialĀ® site:
"Excitement, joy, anger, rage, fear, sorrow ā developing these emotional states in game characters used to be a cumbersome process. This task has been made significantly easier with the new middleware EKI One, the user-friendly development software for computer and video games. That is because EKI One gives computer characters both intelligent and emotional characteristics, and thereby brings them to life. Not only programmers, but also designers can easily incorporate artificial intelligence in game development."
Primal CarnageĀ® utilizes the unequaled 3D rendering engine of the Unigineā¢."Unigine⢠is a top-notch technology, that can be easily adapted to various projects due to its elaborated software design and flexible toolset."
Technology Excellence
Efficient and well-architected framework makes Unigine highly scalable:
Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
Full support of 32bit and 64bit systems
Multicore CPU support
Little / big endian support (ready for game consoles)
Powerful C++ API
Comprehensive performance profiling system
Flexible XML-based data structures
Photorealistic Graphics
A picture paints a thousand words. With Unigine your scenes will look photorealistic: See more screenshots in the gallery...
Unigine provides the most advanced rendering features ever supported by the graphics hardware. The highly-optimized renderer ensures superior image quality and great performance.
All modern features are supported by the Unigine renderer:
Per-pixel dynamic lighting Normal & parallax occlusion mapping
64-bit HDR rendering
Volumetric fog and light
Powerful particle systems: fire, smoke, explosions
Extensible set of shaders (GLSL / HLSL)
Postprocessing: depth of field, refraction, glow, blurring, color correction and much more.
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Every class can trump another specific class on the other team in a rock paper scissors fashion. The human team plays in the first person perspective, while the dinosaurs play in the third person perspective. All game types are tailored so that players MUST work together to survive, or overcome the opposing team. Primal Carnage is one of the few games based around Dinosaurs. Team focused online gameplay. Long term support with DLC. Arcade style fun thatās simple and easy to pick up and play at any time.
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