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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 9:40 pm 
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Raptor Bait
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Joined: Sun Jan 31, 2010 6:56 pm
Posts: 57
They could put the Ultra-Collectors-Edition for auction on Ebay. A 2m box including Jasmine. ;)


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 9:42 pm 
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Primal Carnage Team - Programmer
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Location: In your computar!
:shock:

Thank you Ashton..for making me a pre-order reward lol

but you are welcome Maxz, just doin mah job. :) ..which is evidently more than I signed up for o.O

P.S. Lead programmer just confirmed he runs his build in 64 bit, so it definitely works! And Linux has been run successfully too! So good news for you penguins ^_^

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Build a man a fire and you warm him only for a day. Set a man on fire and you will warm him for the rest of his life.


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 9:50 pm 
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Raptor Bait
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Those are indeed good news.

Also I'd like to inform you, that I'm not taking my prior statement so strictly. You can still date me. :P

I can't wait to get my hands on this. I also can't wait to see what mods will eventually get created based on Primal Carnage.
Such sweet news for the Linux modding community.


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 10:01 pm 
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Primal Carnage Team - Programmer
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Haha well I should tell you I have a boyfriend, but I am flattered! :D

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Build a man a fire and you warm him only for a day. Set a man on fire and you will warm him for the rest of his life.


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 10:02 pm 
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Raptor Bait
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In a dinosaur infested work environment, "things" can happen. :lol:


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Jan 31, 2010 10:03 pm 
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Raptor Bait
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Location: Belgium
sssssh, only tell him after he bought the special-ultra-expensive version ;)


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Mon Mar 29, 2010 12:32 am 
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Donator
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Great news about 64-bit gaming. Thanks a lot devs.

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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Mon Mar 29, 2010 3:32 am 
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Primal Carnage Team - Level Designer
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Yeah, I agree. That is great news. Seeing Indie devs providing product for such a platform is always welcome.

I'm not a Linux user myself, but I do support people who choose to use alternative OS's.

After all, if it means the game is going to be successful on PC, I'll support it on principal.

-Windebieste.

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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Tue Mar 30, 2010 12:18 pm 
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Egg
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Location: Belgium
Love to see a nice Linux game. Even 64Bit, is gonna be nice!

Thanks devs. Can't wait for it!


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 Post subject: Re: Modding support + Linux + Architecture
PostPosted: Sun Apr 04, 2010 4:14 pm 
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Paleontologist
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Joined: Thu Mar 11, 2010 1:56 pm
Posts: 1337
Game will be awesome as well as graphics PS3 RULES :D


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